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        Module&nbsp;Properties
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<h1 class="epydoc">Source Code for <a href="Properties-module.html">Module Properties</a></h1>
<pre class="py-src">
<a name="L1"></a><tt class="py-lineno"> 1</tt>  <tt class="py-line"><tt class="py-docstring">'''</tt> </tt>
<a name="L2"></a><tt class="py-lineno"> 2</tt>  <tt class="py-line"><tt class="py-docstring">@since: 21.03.2014</tt> </tt>
<a name="L3"></a><tt class="py-lineno"> 3</tt>  <tt class="py-line"><tt class="py-docstring"></tt> </tt>
<a name="L4"></a><tt class="py-lineno"> 4</tt>  <tt class="py-line"><tt class="py-docstring">@author: Max</tt> </tt>
<a name="L5"></a><tt class="py-lineno"> 5</tt>  <tt class="py-line"><tt class="py-docstring">@summary: Enthaelt alle Eigenschaften</tt> </tt>
<a name="L6"></a><tt class="py-lineno"> 6</tt>  <tt class="py-line"><tt class="py-docstring">'''</tt> </tt>
<a name="L7"></a><tt class="py-lineno"> 7</tt>  <tt class="py-line"> </tt>
<a name="L8"></a><tt class="py-lineno"> 8</tt>  <tt class="py-line"> </tt>
<a name="L9"></a><tt class="py-lineno"> 9</tt>  <tt class="py-line"><tt id="link-0" class="py-name" targets="Variable Properties.GAMELOGIC_SCREEN_WIDTH=Properties-module.html#GAMELOGIC_SCREEN_WIDTH,Variable core.content.Map.GAMELOGIC_SCREEN_WIDTH=core.content.Map-module.html#GAMELOGIC_SCREEN_WIDTH,Variable core.engine.GameLogic.GAMELOGIC_SCREEN_WIDTH=core.engine.GameLogic-module.html#GAMELOGIC_SCREEN_WIDTH,Variable core.engine.InputSystem.GAMELOGIC_SCREEN_WIDTH=core.engine.InputSystem-module.html#GAMELOGIC_SCREEN_WIDTH,Variable gfx.Hud.GAMELOGIC_SCREEN_WIDTH=gfx.Hud-module.html#GAMELOGIC_SCREEN_WIDTH,Variable gfx.Tileset.GAMELOGIC_SCREEN_WIDTH=gfx.Tileset-module.html#GAMELOGIC_SCREEN_WIDTH"><a title="Properties.GAMELOGIC_SCREEN_WIDTH
core.content.Map.GAMELOGIC_SCREEN_WIDTH
core.engine.GameLogic.GAMELOGIC_SCREEN_WIDTH
core.engine.InputSystem.GAMELOGIC_SCREEN_WIDTH
gfx.Hud.GAMELOGIC_SCREEN_WIDTH
gfx.Tileset.GAMELOGIC_SCREEN_WIDTH" class="py-name" href="#" onclick="return doclink('link-0', 'GAMELOGIC_SCREEN_WIDTH', 'link-0');">GAMELOGIC_SCREEN_WIDTH</a></tt> <tt class="py-op">=</tt> <tt class="py-number">1280</tt> </tt>
<a name="L10"></a><tt class="py-lineno">10</tt>  <tt class="py-line"><tt id="link-1" class="py-name" targets="Variable Properties.GAMELOGIC_SCREEN_HEIGHT=Properties-module.html#GAMELOGIC_SCREEN_HEIGHT,Variable core.content.Map.GAMELOGIC_SCREEN_HEIGHT=core.content.Map-module.html#GAMELOGIC_SCREEN_HEIGHT,Variable core.engine.GameLogic.GAMELOGIC_SCREEN_HEIGHT=core.engine.GameLogic-module.html#GAMELOGIC_SCREEN_HEIGHT,Variable core.engine.InputSystem.GAMELOGIC_SCREEN_HEIGHT=core.engine.InputSystem-module.html#GAMELOGIC_SCREEN_HEIGHT,Variable gfx.Hud.GAMELOGIC_SCREEN_HEIGHT=gfx.Hud-module.html#GAMELOGIC_SCREEN_HEIGHT,Variable gfx.Tileset.GAMELOGIC_SCREEN_HEIGHT=gfx.Tileset-module.html#GAMELOGIC_SCREEN_HEIGHT"><a title="Properties.GAMELOGIC_SCREEN_HEIGHT
core.content.Map.GAMELOGIC_SCREEN_HEIGHT
core.engine.GameLogic.GAMELOGIC_SCREEN_HEIGHT
core.engine.InputSystem.GAMELOGIC_SCREEN_HEIGHT
gfx.Hud.GAMELOGIC_SCREEN_HEIGHT
gfx.Tileset.GAMELOGIC_SCREEN_HEIGHT" class="py-name" href="#" onclick="return doclink('link-1', 'GAMELOGIC_SCREEN_HEIGHT', 'link-1');">GAMELOGIC_SCREEN_HEIGHT</a></tt> <tt class="py-op">=</tt> <tt class="py-number">720</tt> </tt>
<a name="L11"></a><tt class="py-lineno">11</tt>  <tt class="py-line"><tt id="link-2" class="py-name" targets="Variable Properties.GAMELOGIC_SCREEN_TITLE=Properties-module.html#GAMELOGIC_SCREEN_TITLE,Variable core.content.Map.GAMELOGIC_SCREEN_TITLE=core.content.Map-module.html#GAMELOGIC_SCREEN_TITLE,Variable core.engine.GameLogic.GAMELOGIC_SCREEN_TITLE=core.engine.GameLogic-module.html#GAMELOGIC_SCREEN_TITLE,Variable core.engine.InputSystem.GAMELOGIC_SCREEN_TITLE=core.engine.InputSystem-module.html#GAMELOGIC_SCREEN_TITLE,Variable gfx.Hud.GAMELOGIC_SCREEN_TITLE=gfx.Hud-module.html#GAMELOGIC_SCREEN_TITLE,Variable gfx.Tileset.GAMELOGIC_SCREEN_TITLE=gfx.Tileset-module.html#GAMELOGIC_SCREEN_TITLE"><a title="Properties.GAMELOGIC_SCREEN_TITLE
core.content.Map.GAMELOGIC_SCREEN_TITLE
core.engine.GameLogic.GAMELOGIC_SCREEN_TITLE
core.engine.InputSystem.GAMELOGIC_SCREEN_TITLE
gfx.Hud.GAMELOGIC_SCREEN_TITLE
gfx.Tileset.GAMELOGIC_SCREEN_TITLE" class="py-name" href="#" onclick="return doclink('link-2', 'GAMELOGIC_SCREEN_TITLE', 'link-2');">GAMELOGIC_SCREEN_TITLE</a></tt> <tt class="py-op">=</tt> <tt class="py-string">"Logisitcs-Indie"</tt> </tt>
<a name="L12"></a><tt class="py-lineno">12</tt>  <tt class="py-line"><tt id="link-3" class="py-name" targets="Variable Properties.GAMELOGIC_SCREEN_BACKGROUNDCOLOR=Properties-module.html#GAMELOGIC_SCREEN_BACKGROUNDCOLOR,Variable core.content.Map.GAMELOGIC_SCREEN_BACKGROUNDCOLOR=core.content.Map-module.html#GAMELOGIC_SCREEN_BACKGROUNDCOLOR,Variable core.engine.GameLogic.GAMELOGIC_SCREEN_BACKGROUNDCOLOR=core.engine.GameLogic-module.html#GAMELOGIC_SCREEN_BACKGROUNDCOLOR,Variable core.engine.InputSystem.GAMELOGIC_SCREEN_BACKGROUNDCOLOR=core.engine.InputSystem-module.html#GAMELOGIC_SCREEN_BACKGROUNDCOLOR,Variable gfx.Hud.GAMELOGIC_SCREEN_BACKGROUNDCOLOR=gfx.Hud-module.html#GAMELOGIC_SCREEN_BACKGROUNDCOLOR,Variable gfx.Tileset.GAMELOGIC_SCREEN_BACKGROUNDCOLOR=gfx.Tileset-module.html#GAMELOGIC_SCREEN_BACKGROUNDCOLOR"><a title="Properties.GAMELOGIC_SCREEN_BACKGROUNDCOLOR
core.content.Map.GAMELOGIC_SCREEN_BACKGROUNDCOLOR
core.engine.GameLogic.GAMELOGIC_SCREEN_BACKGROUNDCOLOR
core.engine.InputSystem.GAMELOGIC_SCREEN_BACKGROUNDCOLOR
gfx.Hud.GAMELOGIC_SCREEN_BACKGROUNDCOLOR
gfx.Tileset.GAMELOGIC_SCREEN_BACKGROUNDCOLOR" class="py-name" href="#" onclick="return doclink('link-3', 'GAMELOGIC_SCREEN_BACKGROUNDCOLOR', 'link-3');">GAMELOGIC_SCREEN_BACKGROUNDCOLOR</a></tt> <tt class="py-op">=</tt> <tt class="py-op">(</tt><tt class="py-number">0</tt><tt class="py-op">,</tt> <tt class="py-number">0</tt><tt class="py-op">,</tt> <tt class="py-number">0</tt><tt class="py-op">)</tt> </tt>
<a name="L13"></a><tt class="py-lineno">13</tt>  <tt class="py-line"><tt id="link-4" class="py-name" targets="Variable Properties.GAMELOGIC_SCREEN_CENTERED=Properties-module.html#GAMELOGIC_SCREEN_CENTERED,Variable core.content.Map.GAMELOGIC_SCREEN_CENTERED=core.content.Map-module.html#GAMELOGIC_SCREEN_CENTERED,Variable core.engine.GameLogic.GAMELOGIC_SCREEN_CENTERED=core.engine.GameLogic-module.html#GAMELOGIC_SCREEN_CENTERED,Variable core.engine.InputSystem.GAMELOGIC_SCREEN_CENTERED=core.engine.InputSystem-module.html#GAMELOGIC_SCREEN_CENTERED,Variable gfx.Hud.GAMELOGIC_SCREEN_CENTERED=gfx.Hud-module.html#GAMELOGIC_SCREEN_CENTERED,Variable gfx.Tileset.GAMELOGIC_SCREEN_CENTERED=gfx.Tileset-module.html#GAMELOGIC_SCREEN_CENTERED"><a title="Properties.GAMELOGIC_SCREEN_CENTERED
core.content.Map.GAMELOGIC_SCREEN_CENTERED
core.engine.GameLogic.GAMELOGIC_SCREEN_CENTERED
core.engine.InputSystem.GAMELOGIC_SCREEN_CENTERED
gfx.Hud.GAMELOGIC_SCREEN_CENTERED
gfx.Tileset.GAMELOGIC_SCREEN_CENTERED" class="py-name" href="#" onclick="return doclink('link-4', 'GAMELOGIC_SCREEN_CENTERED', 'link-4');">GAMELOGIC_SCREEN_CENTERED</a></tt> <tt class="py-op">=</tt> <tt class="py-number">1</tt> </tt>
<a name="L14"></a><tt class="py-lineno">14</tt>  <tt class="py-line"><tt id="link-5" class="py-name" targets="Variable Properties.GAMELOGIC_SCREEN_FULLSCREEN=Properties-module.html#GAMELOGIC_SCREEN_FULLSCREEN,Variable core.content.Map.GAMELOGIC_SCREEN_FULLSCREEN=core.content.Map-module.html#GAMELOGIC_SCREEN_FULLSCREEN,Variable core.engine.GameLogic.GAMELOGIC_SCREEN_FULLSCREEN=core.engine.GameLogic-module.html#GAMELOGIC_SCREEN_FULLSCREEN,Variable core.engine.InputSystem.GAMELOGIC_SCREEN_FULLSCREEN=core.engine.InputSystem-module.html#GAMELOGIC_SCREEN_FULLSCREEN,Variable gfx.Hud.GAMELOGIC_SCREEN_FULLSCREEN=gfx.Hud-module.html#GAMELOGIC_SCREEN_FULLSCREEN,Variable gfx.Tileset.GAMELOGIC_SCREEN_FULLSCREEN=gfx.Tileset-module.html#GAMELOGIC_SCREEN_FULLSCREEN"><a title="Properties.GAMELOGIC_SCREEN_FULLSCREEN
core.content.Map.GAMELOGIC_SCREEN_FULLSCREEN
core.engine.GameLogic.GAMELOGIC_SCREEN_FULLSCREEN
core.engine.InputSystem.GAMELOGIC_SCREEN_FULLSCREEN
gfx.Hud.GAMELOGIC_SCREEN_FULLSCREEN
gfx.Tileset.GAMELOGIC_SCREEN_FULLSCREEN" class="py-name" href="#" onclick="return doclink('link-5', 'GAMELOGIC_SCREEN_FULLSCREEN', 'link-5');">GAMELOGIC_SCREEN_FULLSCREEN</a></tt> <tt class="py-op">=</tt> <tt class="py-number">0</tt> </tt>
<a name="L15"></a><tt class="py-lineno">15</tt>  <tt class="py-line"><tt id="link-6" class="py-name" targets="Variable Properties.GAMELOGIC_MOUSE_SHOW=Properties-module.html#GAMELOGIC_MOUSE_SHOW,Variable core.content.Map.GAMELOGIC_MOUSE_SHOW=core.content.Map-module.html#GAMELOGIC_MOUSE_SHOW,Variable core.engine.GameLogic.GAMELOGIC_MOUSE_SHOW=core.engine.GameLogic-module.html#GAMELOGIC_MOUSE_SHOW,Variable core.engine.InputSystem.GAMELOGIC_MOUSE_SHOW=core.engine.InputSystem-module.html#GAMELOGIC_MOUSE_SHOW,Variable gfx.Hud.GAMELOGIC_MOUSE_SHOW=gfx.Hud-module.html#GAMELOGIC_MOUSE_SHOW,Variable gfx.Tileset.GAMELOGIC_MOUSE_SHOW=gfx.Tileset-module.html#GAMELOGIC_MOUSE_SHOW"><a title="Properties.GAMELOGIC_MOUSE_SHOW
core.content.Map.GAMELOGIC_MOUSE_SHOW
core.engine.GameLogic.GAMELOGIC_MOUSE_SHOW
core.engine.InputSystem.GAMELOGIC_MOUSE_SHOW
gfx.Hud.GAMELOGIC_MOUSE_SHOW
gfx.Tileset.GAMELOGIC_MOUSE_SHOW" class="py-name" href="#" onclick="return doclink('link-6', 'GAMELOGIC_MOUSE_SHOW', 'link-6');">GAMELOGIC_MOUSE_SHOW</a></tt> <tt class="py-op">=</tt> <tt class="py-number">1</tt> </tt>
<a name="L16"></a><tt class="py-lineno">16</tt>  <tt class="py-line"><tt id="link-7" class="py-name" targets="Variable Properties.GAMELOGIC_KEY_DELAY=Properties-module.html#GAMELOGIC_KEY_DELAY,Variable core.content.Map.GAMELOGIC_KEY_DELAY=core.content.Map-module.html#GAMELOGIC_KEY_DELAY,Variable core.engine.GameLogic.GAMELOGIC_KEY_DELAY=core.engine.GameLogic-module.html#GAMELOGIC_KEY_DELAY,Variable core.engine.InputSystem.GAMELOGIC_KEY_DELAY=core.engine.InputSystem-module.html#GAMELOGIC_KEY_DELAY,Variable gfx.Hud.GAMELOGIC_KEY_DELAY=gfx.Hud-module.html#GAMELOGIC_KEY_DELAY,Variable gfx.Tileset.GAMELOGIC_KEY_DELAY=gfx.Tileset-module.html#GAMELOGIC_KEY_DELAY"><a title="Properties.GAMELOGIC_KEY_DELAY
core.content.Map.GAMELOGIC_KEY_DELAY
core.engine.GameLogic.GAMELOGIC_KEY_DELAY
core.engine.InputSystem.GAMELOGIC_KEY_DELAY
gfx.Hud.GAMELOGIC_KEY_DELAY
gfx.Tileset.GAMELOGIC_KEY_DELAY" class="py-name" href="#" onclick="return doclink('link-7', 'GAMELOGIC_KEY_DELAY', 'link-7');">GAMELOGIC_KEY_DELAY</a></tt> <tt class="py-op">=</tt> <tt class="py-number">1</tt> </tt>
<a name="L17"></a><tt class="py-lineno">17</tt>  <tt class="py-line"><tt id="link-8" class="py-name" targets="Variable Properties.GAMELOGIC_KEY_INTERVAL=Properties-module.html#GAMELOGIC_KEY_INTERVAL,Variable core.content.Map.GAMELOGIC_KEY_INTERVAL=core.content.Map-module.html#GAMELOGIC_KEY_INTERVAL,Variable core.engine.GameLogic.GAMELOGIC_KEY_INTERVAL=core.engine.GameLogic-module.html#GAMELOGIC_KEY_INTERVAL,Variable core.engine.InputSystem.GAMELOGIC_KEY_INTERVAL=core.engine.InputSystem-module.html#GAMELOGIC_KEY_INTERVAL,Variable gfx.Hud.GAMELOGIC_KEY_INTERVAL=gfx.Hud-module.html#GAMELOGIC_KEY_INTERVAL,Variable gfx.Tileset.GAMELOGIC_KEY_INTERVAL=gfx.Tileset-module.html#GAMELOGIC_KEY_INTERVAL"><a title="Properties.GAMELOGIC_KEY_INTERVAL
core.content.Map.GAMELOGIC_KEY_INTERVAL
core.engine.GameLogic.GAMELOGIC_KEY_INTERVAL
core.engine.InputSystem.GAMELOGIC_KEY_INTERVAL
gfx.Hud.GAMELOGIC_KEY_INTERVAL
gfx.Tileset.GAMELOGIC_KEY_INTERVAL" class="py-name" href="#" onclick="return doclink('link-8', 'GAMELOGIC_KEY_INTERVAL', 'link-8');">GAMELOGIC_KEY_INTERVAL</a></tt> <tt class="py-op">=</tt> <tt class="py-number">1</tt> </tt>
<a name="L18"></a><tt class="py-lineno">18</tt>  <tt class="py-line"><tt id="link-9" class="py-name" targets="Variable Properties.GAMELOGIC_FPS_MAX=Properties-module.html#GAMELOGIC_FPS_MAX,Variable core.content.Map.GAMELOGIC_FPS_MAX=core.content.Map-module.html#GAMELOGIC_FPS_MAX,Variable core.engine.GameLogic.GAMELOGIC_FPS_MAX=core.engine.GameLogic-module.html#GAMELOGIC_FPS_MAX,Variable core.engine.InputSystem.GAMELOGIC_FPS_MAX=core.engine.InputSystem-module.html#GAMELOGIC_FPS_MAX,Variable gfx.Hud.GAMELOGIC_FPS_MAX=gfx.Hud-module.html#GAMELOGIC_FPS_MAX,Variable gfx.Tileset.GAMELOGIC_FPS_MAX=gfx.Tileset-module.html#GAMELOGIC_FPS_MAX"><a title="Properties.GAMELOGIC_FPS_MAX
core.content.Map.GAMELOGIC_FPS_MAX
core.engine.GameLogic.GAMELOGIC_FPS_MAX
core.engine.InputSystem.GAMELOGIC_FPS_MAX
gfx.Hud.GAMELOGIC_FPS_MAX
gfx.Tileset.GAMELOGIC_FPS_MAX" class="py-name" href="#" onclick="return doclink('link-9', 'GAMELOGIC_FPS_MAX', 'link-9');">GAMELOGIC_FPS_MAX</a></tt> <tt class="py-op">=</tt> <tt class="py-number">100</tt> </tt>
<a name="L19"></a><tt class="py-lineno">19</tt>  <tt class="py-line"> </tt>
<a name="L20"></a><tt class="py-lineno">20</tt>  <tt class="py-line"><tt id="link-10" class="py-name" targets="Variable Properties.TILESET_TILE_WIDTH=Properties-module.html#TILESET_TILE_WIDTH,Variable core.content.Map.TILESET_TILE_WIDTH=core.content.Map-module.html#TILESET_TILE_WIDTH,Variable core.engine.GameLogic.TILESET_TILE_WIDTH=core.engine.GameLogic-module.html#TILESET_TILE_WIDTH,Variable core.engine.InputSystem.TILESET_TILE_WIDTH=core.engine.InputSystem-module.html#TILESET_TILE_WIDTH,Variable gfx.Hud.TILESET_TILE_WIDTH=gfx.Hud-module.html#TILESET_TILE_WIDTH,Variable gfx.Tileset.TILESET_TILE_WIDTH=gfx.Tileset-module.html#TILESET_TILE_WIDTH"><a title="Properties.TILESET_TILE_WIDTH
core.content.Map.TILESET_TILE_WIDTH
core.engine.GameLogic.TILESET_TILE_WIDTH
core.engine.InputSystem.TILESET_TILE_WIDTH
gfx.Hud.TILESET_TILE_WIDTH
gfx.Tileset.TILESET_TILE_WIDTH" class="py-name" href="#" onclick="return doclink('link-10', 'TILESET_TILE_WIDTH', 'link-10');">TILESET_TILE_WIDTH</a></tt> <tt class="py-op">=</tt> <tt class="py-number">16</tt> </tt>
<a name="L21"></a><tt class="py-lineno">21</tt>  <tt class="py-line"><tt id="link-11" class="py-name" targets="Variable Properties.TILESET_TILE_HEIGHT=Properties-module.html#TILESET_TILE_HEIGHT,Variable core.content.Map.TILESET_TILE_HEIGHT=core.content.Map-module.html#TILESET_TILE_HEIGHT,Variable core.engine.GameLogic.TILESET_TILE_HEIGHT=core.engine.GameLogic-module.html#TILESET_TILE_HEIGHT,Variable core.engine.InputSystem.TILESET_TILE_HEIGHT=core.engine.InputSystem-module.html#TILESET_TILE_HEIGHT,Variable gfx.Hud.TILESET_TILE_HEIGHT=gfx.Hud-module.html#TILESET_TILE_HEIGHT,Variable gfx.Tileset.TILESET_TILE_HEIGHT=gfx.Tileset-module.html#TILESET_TILE_HEIGHT"><a title="Properties.TILESET_TILE_HEIGHT
core.content.Map.TILESET_TILE_HEIGHT
core.engine.GameLogic.TILESET_TILE_HEIGHT
core.engine.InputSystem.TILESET_TILE_HEIGHT
gfx.Hud.TILESET_TILE_HEIGHT
gfx.Tileset.TILESET_TILE_HEIGHT" class="py-name" href="#" onclick="return doclink('link-11', 'TILESET_TILE_HEIGHT', 'link-11');">TILESET_TILE_HEIGHT</a></tt> <tt class="py-op">=</tt> <tt class="py-number">16</tt> </tt>
<a name="L22"></a><tt class="py-lineno">22</tt>  <tt class="py-line"> </tt>
<a name="L23"></a><tt class="py-lineno">23</tt>  <tt class="py-line"><tt id="link-12" class="py-name" targets="Variable Messages.MOUSE_LEFTCLICK=Messages-module.html#MOUSE_LEFTCLICK,Variable Properties.MOUSE_LEFTCLICK=Properties-module.html#MOUSE_LEFTCLICK,Variable core.content.Map.MOUSE_LEFTCLICK=core.content.Map-module.html#MOUSE_LEFTCLICK,Variable core.engine.GameLogic.MOUSE_LEFTCLICK=core.engine.GameLogic-module.html#MOUSE_LEFTCLICK,Variable core.engine.InputSystem.MOUSE_LEFTCLICK=core.engine.InputSystem-module.html#MOUSE_LEFTCLICK,Variable gfx.Hud.MOUSE_LEFTCLICK=gfx.Hud-module.html#MOUSE_LEFTCLICK,Variable gfx.Tileset.MOUSE_LEFTCLICK=gfx.Tileset-module.html#MOUSE_LEFTCLICK"><a title="Messages.MOUSE_LEFTCLICK
Properties.MOUSE_LEFTCLICK
core.content.Map.MOUSE_LEFTCLICK
core.engine.GameLogic.MOUSE_LEFTCLICK
core.engine.InputSystem.MOUSE_LEFTCLICK
gfx.Hud.MOUSE_LEFTCLICK
gfx.Tileset.MOUSE_LEFTCLICK" class="py-name" href="#" onclick="return doclink('link-12', 'MOUSE_LEFTCLICK', 'link-12');">MOUSE_LEFTCLICK</a></tt> <tt class="py-op">=</tt> <tt class="py-number">1</tt> </tt>
<a name="L24"></a><tt class="py-lineno">24</tt>  <tt class="py-line"><tt id="link-13" class="py-name" targets="Variable Properties.MOUSE_RIGHTCLICK=Properties-module.html#MOUSE_RIGHTCLICK,Variable core.content.Map.MOUSE_RIGHTCLICK=core.content.Map-module.html#MOUSE_RIGHTCLICK,Variable core.engine.GameLogic.MOUSE_RIGHTCLICK=core.engine.GameLogic-module.html#MOUSE_RIGHTCLICK,Variable core.engine.InputSystem.MOUSE_RIGHTCLICK=core.engine.InputSystem-module.html#MOUSE_RIGHTCLICK,Variable gfx.Hud.MOUSE_RIGHTCLICK=gfx.Hud-module.html#MOUSE_RIGHTCLICK,Variable gfx.Tileset.MOUSE_RIGHTCLICK=gfx.Tileset-module.html#MOUSE_RIGHTCLICK"><a title="Properties.MOUSE_RIGHTCLICK
core.content.Map.MOUSE_RIGHTCLICK
core.engine.GameLogic.MOUSE_RIGHTCLICK
core.engine.InputSystem.MOUSE_RIGHTCLICK
gfx.Hud.MOUSE_RIGHTCLICK
gfx.Tileset.MOUSE_RIGHTCLICK" class="py-name" href="#" onclick="return doclink('link-13', 'MOUSE_RIGHTCLICK', 'link-13');">MOUSE_RIGHTCLICK</a></tt> <tt class="py-op">=</tt> <tt class="py-number">2</tt> </tt>
<a name="L25"></a><tt class="py-lineno">25</tt>  <tt class="py-line"><tt id="link-14" class="py-name" targets="Variable Properties.MOUSE_WHEEL_CLICK=Properties-module.html#MOUSE_WHEEL_CLICK,Variable core.content.Map.MOUSE_WHEEL_CLICK=core.content.Map-module.html#MOUSE_WHEEL_CLICK,Variable core.engine.GameLogic.MOUSE_WHEEL_CLICK=core.engine.GameLogic-module.html#MOUSE_WHEEL_CLICK,Variable core.engine.InputSystem.MOUSE_WHEEL_CLICK=core.engine.InputSystem-module.html#MOUSE_WHEEL_CLICK,Variable gfx.Hud.MOUSE_WHEEL_CLICK=gfx.Hud-module.html#MOUSE_WHEEL_CLICK,Variable gfx.Tileset.MOUSE_WHEEL_CLICK=gfx.Tileset-module.html#MOUSE_WHEEL_CLICK"><a title="Properties.MOUSE_WHEEL_CLICK
core.content.Map.MOUSE_WHEEL_CLICK
core.engine.GameLogic.MOUSE_WHEEL_CLICK
core.engine.InputSystem.MOUSE_WHEEL_CLICK
gfx.Hud.MOUSE_WHEEL_CLICK
gfx.Tileset.MOUSE_WHEEL_CLICK" class="py-name" href="#" onclick="return doclink('link-14', 'MOUSE_WHEEL_CLICK', 'link-14');">MOUSE_WHEEL_CLICK</a></tt> <tt class="py-op">=</tt> <tt class="py-number">3</tt> </tt>
<a name="L26"></a><tt class="py-lineno">26</tt>  <tt class="py-line"><tt id="link-15" class="py-name" targets="Variable Properties.MOUSE_WHEEL_UP=Properties-module.html#MOUSE_WHEEL_UP,Variable core.content.Map.MOUSE_WHEEL_UP=core.content.Map-module.html#MOUSE_WHEEL_UP,Variable core.engine.GameLogic.MOUSE_WHEEL_UP=core.engine.GameLogic-module.html#MOUSE_WHEEL_UP,Variable core.engine.InputSystem.MOUSE_WHEEL_UP=core.engine.InputSystem-module.html#MOUSE_WHEEL_UP,Variable gfx.Hud.MOUSE_WHEEL_UP=gfx.Hud-module.html#MOUSE_WHEEL_UP,Variable gfx.Tileset.MOUSE_WHEEL_UP=gfx.Tileset-module.html#MOUSE_WHEEL_UP"><a title="Properties.MOUSE_WHEEL_UP
core.content.Map.MOUSE_WHEEL_UP
core.engine.GameLogic.MOUSE_WHEEL_UP
core.engine.InputSystem.MOUSE_WHEEL_UP
gfx.Hud.MOUSE_WHEEL_UP
gfx.Tileset.MOUSE_WHEEL_UP" class="py-name" href="#" onclick="return doclink('link-15', 'MOUSE_WHEEL_UP', 'link-15');">MOUSE_WHEEL_UP</a></tt> <tt class="py-op">=</tt> <tt class="py-number">4</tt> </tt>
<a name="L27"></a><tt class="py-lineno">27</tt>  <tt class="py-line"><tt id="link-16" class="py-name" targets="Variable Properties.MOUSE_WHEEL_DOWN=Properties-module.html#MOUSE_WHEEL_DOWN,Variable core.content.Map.MOUSE_WHEEL_DOWN=core.content.Map-module.html#MOUSE_WHEEL_DOWN,Variable core.engine.GameLogic.MOUSE_WHEEL_DOWN=core.engine.GameLogic-module.html#MOUSE_WHEEL_DOWN,Variable core.engine.InputSystem.MOUSE_WHEEL_DOWN=core.engine.InputSystem-module.html#MOUSE_WHEEL_DOWN,Variable gfx.Hud.MOUSE_WHEEL_DOWN=gfx.Hud-module.html#MOUSE_WHEEL_DOWN,Variable gfx.Tileset.MOUSE_WHEEL_DOWN=gfx.Tileset-module.html#MOUSE_WHEEL_DOWN"><a title="Properties.MOUSE_WHEEL_DOWN
core.content.Map.MOUSE_WHEEL_DOWN
core.engine.GameLogic.MOUSE_WHEEL_DOWN
core.engine.InputSystem.MOUSE_WHEEL_DOWN
gfx.Hud.MOUSE_WHEEL_DOWN
gfx.Tileset.MOUSE_WHEEL_DOWN" class="py-name" href="#" onclick="return doclink('link-16', 'MOUSE_WHEEL_DOWN', 'link-16');">MOUSE_WHEEL_DOWN</a></tt> <tt class="py-op">=</tt> <tt class="py-number">5</tt> </tt>
<a name="L28"></a><tt class="py-lineno">28</tt>  <tt class="py-line"> </tt>
<a name="L29"></a><tt class="py-lineno">29</tt>  <tt class="py-line"><tt id="link-17" class="py-name" targets="Variable Properties.MAP_COLS=Properties-module.html#MAP_COLS,Variable core.content.Map.MAP_COLS=core.content.Map-module.html#MAP_COLS,Variable core.engine.GameLogic.MAP_COLS=core.engine.GameLogic-module.html#MAP_COLS,Variable core.engine.InputSystem.MAP_COLS=core.engine.InputSystem-module.html#MAP_COLS,Variable gfx.Hud.MAP_COLS=gfx.Hud-module.html#MAP_COLS,Variable gfx.Tileset.MAP_COLS=gfx.Tileset-module.html#MAP_COLS"><a title="Properties.MAP_COLS
core.content.Map.MAP_COLS
core.engine.GameLogic.MAP_COLS
core.engine.InputSystem.MAP_COLS
gfx.Hud.MAP_COLS
gfx.Tileset.MAP_COLS" class="py-name" href="#" onclick="return doclink('link-17', 'MAP_COLS', 'link-17');">MAP_COLS</a></tt> <tt class="py-op">=</tt> <tt class="py-number">25</tt> </tt>
<a name="L30"></a><tt class="py-lineno">30</tt>  <tt class="py-line"><tt id="link-18" class="py-name" targets="Variable Properties.MAP_ROWS=Properties-module.html#MAP_ROWS,Variable core.content.Map.MAP_ROWS=core.content.Map-module.html#MAP_ROWS,Variable core.engine.GameLogic.MAP_ROWS=core.engine.GameLogic-module.html#MAP_ROWS,Variable core.engine.InputSystem.MAP_ROWS=core.engine.InputSystem-module.html#MAP_ROWS,Variable gfx.Hud.MAP_ROWS=gfx.Hud-module.html#MAP_ROWS,Variable gfx.Tileset.MAP_ROWS=gfx.Tileset-module.html#MAP_ROWS"><a title="Properties.MAP_ROWS
core.content.Map.MAP_ROWS
core.engine.GameLogic.MAP_ROWS
core.engine.InputSystem.MAP_ROWS
gfx.Hud.MAP_ROWS
gfx.Tileset.MAP_ROWS" class="py-name" href="#" onclick="return doclink('link-18', 'MAP_ROWS', 'link-18');">MAP_ROWS</a></tt> <tt class="py-op">=</tt> <tt class="py-number">25</tt> </tt>
<a name="L31"></a><tt class="py-lineno">31</tt>  <tt class="py-line"><tt id="link-19" class="py-name" targets="Variable Properties.MAP_WIDTH=Properties-module.html#MAP_WIDTH,Variable core.content.Map.MAP_WIDTH=core.content.Map-module.html#MAP_WIDTH,Variable core.engine.GameLogic.MAP_WIDTH=core.engine.GameLogic-module.html#MAP_WIDTH,Variable core.engine.InputSystem.MAP_WIDTH=core.engine.InputSystem-module.html#MAP_WIDTH,Variable gfx.Hud.MAP_WIDTH=gfx.Hud-module.html#MAP_WIDTH,Variable gfx.Tileset.MAP_WIDTH=gfx.Tileset-module.html#MAP_WIDTH"><a title="Properties.MAP_WIDTH
core.content.Map.MAP_WIDTH
core.engine.GameLogic.MAP_WIDTH
core.engine.InputSystem.MAP_WIDTH
gfx.Hud.MAP_WIDTH
gfx.Tileset.MAP_WIDTH" class="py-name" href="#" onclick="return doclink('link-19', 'MAP_WIDTH', 'link-19');">MAP_WIDTH</a></tt> <tt class="py-op">=</tt> <tt id="link-20" class="py-name"><a title="Properties.MAP_COLS
core.content.Map.MAP_COLS
core.engine.GameLogic.MAP_COLS
core.engine.InputSystem.MAP_COLS
gfx.Hud.MAP_COLS
gfx.Tileset.MAP_COLS" class="py-name" href="#" onclick="return doclink('link-20', 'MAP_COLS', 'link-17');">MAP_COLS</a></tt> <tt class="py-op">*</tt> <tt id="link-21" class="py-name"><a title="Properties.TILESET_TILE_WIDTH
core.content.Map.TILESET_TILE_WIDTH
core.engine.GameLogic.TILESET_TILE_WIDTH
core.engine.InputSystem.TILESET_TILE_WIDTH
gfx.Hud.TILESET_TILE_WIDTH
gfx.Tileset.TILESET_TILE_WIDTH" class="py-name" href="#" onclick="return doclink('link-21', 'TILESET_TILE_WIDTH', 'link-10');">TILESET_TILE_WIDTH</a></tt> </tt>
<a name="L32"></a><tt class="py-lineno">32</tt>  <tt class="py-line"><tt id="link-22" class="py-name" targets="Variable Properties.MAP_HEIGHT=Properties-module.html#MAP_HEIGHT,Variable core.content.Map.MAP_HEIGHT=core.content.Map-module.html#MAP_HEIGHT,Variable core.engine.GameLogic.MAP_HEIGHT=core.engine.GameLogic-module.html#MAP_HEIGHT,Variable core.engine.InputSystem.MAP_HEIGHT=core.engine.InputSystem-module.html#MAP_HEIGHT,Variable gfx.Hud.MAP_HEIGHT=gfx.Hud-module.html#MAP_HEIGHT,Variable gfx.Tileset.MAP_HEIGHT=gfx.Tileset-module.html#MAP_HEIGHT"><a title="Properties.MAP_HEIGHT
core.content.Map.MAP_HEIGHT
core.engine.GameLogic.MAP_HEIGHT
core.engine.InputSystem.MAP_HEIGHT
gfx.Hud.MAP_HEIGHT
gfx.Tileset.MAP_HEIGHT" class="py-name" href="#" onclick="return doclink('link-22', 'MAP_HEIGHT', 'link-22');">MAP_HEIGHT</a></tt> <tt class="py-op">=</tt> <tt id="link-23" class="py-name"><a title="Properties.MAP_ROWS
core.content.Map.MAP_ROWS
core.engine.GameLogic.MAP_ROWS
core.engine.InputSystem.MAP_ROWS
gfx.Hud.MAP_ROWS
gfx.Tileset.MAP_ROWS" class="py-name" href="#" onclick="return doclink('link-23', 'MAP_ROWS', 'link-18');">MAP_ROWS</a></tt> <tt class="py-op">*</tt> <tt id="link-24" class="py-name"><a title="Properties.TILESET_TILE_HEIGHT
core.content.Map.TILESET_TILE_HEIGHT
core.engine.GameLogic.TILESET_TILE_HEIGHT
core.engine.InputSystem.TILESET_TILE_HEIGHT
gfx.Hud.TILESET_TILE_HEIGHT
gfx.Tileset.TILESET_TILE_HEIGHT" class="py-name" href="#" onclick="return doclink('link-24', 'TILESET_TILE_HEIGHT', 'link-11');">TILESET_TILE_HEIGHT</a></tt> </tt>
<a name="L33"></a><tt class="py-lineno">33</tt>  <tt class="py-line"><tt id="link-25" class="py-name" targets="Variable Properties.MAP_DEFAULT_TILE_ID=Properties-module.html#MAP_DEFAULT_TILE_ID,Variable core.content.Map.MAP_DEFAULT_TILE_ID=core.content.Map-module.html#MAP_DEFAULT_TILE_ID,Variable core.engine.GameLogic.MAP_DEFAULT_TILE_ID=core.engine.GameLogic-module.html#MAP_DEFAULT_TILE_ID,Variable core.engine.InputSystem.MAP_DEFAULT_TILE_ID=core.engine.InputSystem-module.html#MAP_DEFAULT_TILE_ID,Variable gfx.Hud.MAP_DEFAULT_TILE_ID=gfx.Hud-module.html#MAP_DEFAULT_TILE_ID,Variable gfx.Tileset.MAP_DEFAULT_TILE_ID=gfx.Tileset-module.html#MAP_DEFAULT_TILE_ID"><a title="Properties.MAP_DEFAULT_TILE_ID
core.content.Map.MAP_DEFAULT_TILE_ID
core.engine.GameLogic.MAP_DEFAULT_TILE_ID
core.engine.InputSystem.MAP_DEFAULT_TILE_ID
gfx.Hud.MAP_DEFAULT_TILE_ID
gfx.Tileset.MAP_DEFAULT_TILE_ID" class="py-name" href="#" onclick="return doclink('link-25', 'MAP_DEFAULT_TILE_ID', 'link-25');">MAP_DEFAULT_TILE_ID</a></tt> <tt class="py-op">=</tt> <tt class="py-number">5</tt> </tt>
<a name="L34"></a><tt class="py-lineno">34</tt>  <tt class="py-line"><tt id="link-26" class="py-name" targets="Variable Properties.MAP_TILE_SOLID=Properties-module.html#MAP_TILE_SOLID,Variable core.content.Map.MAP_TILE_SOLID=core.content.Map-module.html#MAP_TILE_SOLID,Variable core.engine.GameLogic.MAP_TILE_SOLID=core.engine.GameLogic-module.html#MAP_TILE_SOLID,Variable core.engine.InputSystem.MAP_TILE_SOLID=core.engine.InputSystem-module.html#MAP_TILE_SOLID,Variable gfx.Hud.MAP_TILE_SOLID=gfx.Hud-module.html#MAP_TILE_SOLID,Variable gfx.Tileset.MAP_TILE_SOLID=gfx.Tileset-module.html#MAP_TILE_SOLID"><a title="Properties.MAP_TILE_SOLID
core.content.Map.MAP_TILE_SOLID
core.engine.GameLogic.MAP_TILE_SOLID
core.engine.InputSystem.MAP_TILE_SOLID
gfx.Hud.MAP_TILE_SOLID
gfx.Tileset.MAP_TILE_SOLID" class="py-name" href="#" onclick="return doclink('link-26', 'MAP_TILE_SOLID', 'link-26');">MAP_TILE_SOLID</a></tt> <tt class="py-op">=</tt> <tt class="py-number">1</tt> </tt>
<a name="L35"></a><tt class="py-lineno">35</tt>  <tt class="py-line"><tt id="link-27" class="py-name" targets="Variable Properties.MAP_TILE_NOT_SOLID=Properties-module.html#MAP_TILE_NOT_SOLID,Variable core.content.Map.MAP_TILE_NOT_SOLID=core.content.Map-module.html#MAP_TILE_NOT_SOLID,Variable core.engine.GameLogic.MAP_TILE_NOT_SOLID=core.engine.GameLogic-module.html#MAP_TILE_NOT_SOLID,Variable core.engine.InputSystem.MAP_TILE_NOT_SOLID=core.engine.InputSystem-module.html#MAP_TILE_NOT_SOLID,Variable gfx.Hud.MAP_TILE_NOT_SOLID=gfx.Hud-module.html#MAP_TILE_NOT_SOLID,Variable gfx.Tileset.MAP_TILE_NOT_SOLID=gfx.Tileset-module.html#MAP_TILE_NOT_SOLID"><a title="Properties.MAP_TILE_NOT_SOLID
core.content.Map.MAP_TILE_NOT_SOLID
core.engine.GameLogic.MAP_TILE_NOT_SOLID
core.engine.InputSystem.MAP_TILE_NOT_SOLID
gfx.Hud.MAP_TILE_NOT_SOLID
gfx.Tileset.MAP_TILE_NOT_SOLID" class="py-name" href="#" onclick="return doclink('link-27', 'MAP_TILE_NOT_SOLID', 'link-27');">MAP_TILE_NOT_SOLID</a></tt> <tt class="py-op">=</tt> <tt class="py-number">0</tt> </tt>
<a name="L36"></a><tt class="py-lineno">36</tt>  <tt class="py-line"><tt id="link-28" class="py-name" targets="Variable Properties.MAP_SURFACE_X_VALUE=Properties-module.html#MAP_SURFACE_X_VALUE,Variable core.content.Map.MAP_SURFACE_X_VALUE=core.content.Map-module.html#MAP_SURFACE_X_VALUE,Variable core.engine.GameLogic.MAP_SURFACE_X_VALUE=core.engine.GameLogic-module.html#MAP_SURFACE_X_VALUE,Variable core.engine.InputSystem.MAP_SURFACE_X_VALUE=core.engine.InputSystem-module.html#MAP_SURFACE_X_VALUE,Variable gfx.Hud.MAP_SURFACE_X_VALUE=gfx.Hud-module.html#MAP_SURFACE_X_VALUE,Variable gfx.Tileset.MAP_SURFACE_X_VALUE=gfx.Tileset-module.html#MAP_SURFACE_X_VALUE"><a title="Properties.MAP_SURFACE_X_VALUE
core.content.Map.MAP_SURFACE_X_VALUE
core.engine.GameLogic.MAP_SURFACE_X_VALUE
core.engine.InputSystem.MAP_SURFACE_X_VALUE
gfx.Hud.MAP_SURFACE_X_VALUE
gfx.Tileset.MAP_SURFACE_X_VALUE" class="py-name" href="#" onclick="return doclink('link-28', 'MAP_SURFACE_X_VALUE', 'link-28');">MAP_SURFACE_X_VALUE</a></tt> <tt class="py-op">=</tt> <tt id="link-29" class="py-name"><a title="Properties.GAMELOGIC_SCREEN_WIDTH
core.content.Map.GAMELOGIC_SCREEN_WIDTH
core.engine.GameLogic.GAMELOGIC_SCREEN_WIDTH
core.engine.InputSystem.GAMELOGIC_SCREEN_WIDTH
gfx.Hud.GAMELOGIC_SCREEN_WIDTH
gfx.Tileset.GAMELOGIC_SCREEN_WIDTH" class="py-name" href="#" onclick="return doclink('link-29', 'GAMELOGIC_SCREEN_WIDTH', 'link-0');">GAMELOGIC_SCREEN_WIDTH</a></tt> <tt class="py-op">//</tt> <tt class="py-number">2</tt> <tt class="py-op">-</tt> <tt id="link-30" class="py-name"><a title="Properties.MAP_WIDTH
core.content.Map.MAP_WIDTH
core.engine.GameLogic.MAP_WIDTH
core.engine.InputSystem.MAP_WIDTH
gfx.Hud.MAP_WIDTH
gfx.Tileset.MAP_WIDTH" class="py-name" href="#" onclick="return doclink('link-30', 'MAP_WIDTH', 'link-19');">MAP_WIDTH</a></tt> <tt class="py-op">//</tt> <tt class="py-number">2</tt> </tt>
<a name="L37"></a><tt class="py-lineno">37</tt>  <tt class="py-line"><tt id="link-31" class="py-name" targets="Variable Properties.MAP_SURFACE_Y_VALUE=Properties-module.html#MAP_SURFACE_Y_VALUE,Variable core.content.Map.MAP_SURFACE_Y_VALUE=core.content.Map-module.html#MAP_SURFACE_Y_VALUE,Variable core.engine.GameLogic.MAP_SURFACE_Y_VALUE=core.engine.GameLogic-module.html#MAP_SURFACE_Y_VALUE,Variable core.engine.InputSystem.MAP_SURFACE_Y_VALUE=core.engine.InputSystem-module.html#MAP_SURFACE_Y_VALUE,Variable gfx.Hud.MAP_SURFACE_Y_VALUE=gfx.Hud-module.html#MAP_SURFACE_Y_VALUE,Variable gfx.Tileset.MAP_SURFACE_Y_VALUE=gfx.Tileset-module.html#MAP_SURFACE_Y_VALUE"><a title="Properties.MAP_SURFACE_Y_VALUE
core.content.Map.MAP_SURFACE_Y_VALUE
core.engine.GameLogic.MAP_SURFACE_Y_VALUE
core.engine.InputSystem.MAP_SURFACE_Y_VALUE
gfx.Hud.MAP_SURFACE_Y_VALUE
gfx.Tileset.MAP_SURFACE_Y_VALUE" class="py-name" href="#" onclick="return doclink('link-31', 'MAP_SURFACE_Y_VALUE', 'link-31');">MAP_SURFACE_Y_VALUE</a></tt> <tt class="py-op">=</tt> <tt id="link-32" class="py-name"><a title="Properties.GAMELOGIC_SCREEN_HEIGHT
core.content.Map.GAMELOGIC_SCREEN_HEIGHT
core.engine.GameLogic.GAMELOGIC_SCREEN_HEIGHT
core.engine.InputSystem.GAMELOGIC_SCREEN_HEIGHT
gfx.Hud.GAMELOGIC_SCREEN_HEIGHT
gfx.Tileset.GAMELOGIC_SCREEN_HEIGHT" class="py-name" href="#" onclick="return doclink('link-32', 'GAMELOGIC_SCREEN_HEIGHT', 'link-1');">GAMELOGIC_SCREEN_HEIGHT</a></tt> <tt class="py-op">//</tt> <tt class="py-number">2</tt> <tt class="py-op">-</tt> <tt id="link-33" class="py-name"><a title="Properties.MAP_HEIGHT
core.content.Map.MAP_HEIGHT
core.engine.GameLogic.MAP_HEIGHT
core.engine.InputSystem.MAP_HEIGHT
gfx.Hud.MAP_HEIGHT
gfx.Tileset.MAP_HEIGHT" class="py-name" href="#" onclick="return doclink('link-33', 'MAP_HEIGHT', 'link-22');">MAP_HEIGHT</a></tt> <tt class="py-op">//</tt> <tt class="py-number">2</tt> </tt>
<a name="L38"></a><tt class="py-lineno">38</tt>  <tt class="py-line"><tt id="link-34" class="py-name" targets="Variable Properties.MAP_SPEED=Properties-module.html#MAP_SPEED,Variable core.content.Map.MAP_SPEED=core.content.Map-module.html#MAP_SPEED,Variable core.engine.GameLogic.MAP_SPEED=core.engine.GameLogic-module.html#MAP_SPEED,Variable core.engine.InputSystem.MAP_SPEED=core.engine.InputSystem-module.html#MAP_SPEED,Variable gfx.Hud.MAP_SPEED=gfx.Hud-module.html#MAP_SPEED,Variable gfx.Tileset.MAP_SPEED=gfx.Tileset-module.html#MAP_SPEED"><a title="Properties.MAP_SPEED
core.content.Map.MAP_SPEED
core.engine.GameLogic.MAP_SPEED
core.engine.InputSystem.MAP_SPEED
gfx.Hud.MAP_SPEED
gfx.Tileset.MAP_SPEED" class="py-name" href="#" onclick="return doclink('link-34', 'MAP_SPEED', 'link-34');">MAP_SPEED</a></tt> <tt class="py-op">=</tt> <tt class="py-number">1</tt> </tt>
<a name="L39"></a><tt class="py-lineno">39</tt>  <tt class="py-line"> </tt>
<a name="L40"></a><tt class="py-lineno">40</tt>  <tt class="py-line"> </tt>
<a name="L41"></a><tt class="py-lineno">41</tt>  <tt class="py-line"><tt id="link-35" class="py-name" targets="Variable Properties.RESOURCES_MAP_TILESET=Properties-module.html#RESOURCES_MAP_TILESET,Variable core.content.Map.RESOURCES_MAP_TILESET=core.content.Map-module.html#RESOURCES_MAP_TILESET,Variable core.engine.GameLogic.RESOURCES_MAP_TILESET=core.engine.GameLogic-module.html#RESOURCES_MAP_TILESET,Variable core.engine.InputSystem.RESOURCES_MAP_TILESET=core.engine.InputSystem-module.html#RESOURCES_MAP_TILESET,Variable gfx.Hud.RESOURCES_MAP_TILESET=gfx.Hud-module.html#RESOURCES_MAP_TILESET,Variable gfx.Tileset.RESOURCES_MAP_TILESET=gfx.Tileset-module.html#RESOURCES_MAP_TILESET"><a title="Properties.RESOURCES_MAP_TILESET
core.content.Map.RESOURCES_MAP_TILESET
core.engine.GameLogic.RESOURCES_MAP_TILESET
core.engine.InputSystem.RESOURCES_MAP_TILESET
gfx.Hud.RESOURCES_MAP_TILESET
gfx.Tileset.RESOURCES_MAP_TILESET" class="py-name" href="#" onclick="return doclink('link-35', 'RESOURCES_MAP_TILESET', 'link-35');">RESOURCES_MAP_TILESET</a></tt> <tt class="py-op">=</tt> <tt class="py-string">"../../../resources/mapres.png"</tt> </tt>
<a name="L42"></a><tt class="py-lineno">42</tt>  <tt class="py-line"> </tt><script type="text/javascript">
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